Background
Professional Certification

PROFESSIONAL DEVELOPMENT PROGRAMME INGAME ART AND DESIGN

27 MONTHS

This programme is designed for aspiring game designers, programmers, and interactive media creators. Students will learn the core principles of game design, art, storytelling, and production using industry-standard software and emerging technologies. They will acquire the skills needed to create immersive gaming experiences.

Ready to Start?

6 MONTHS01

FUNDAMENTALS OF GAME ART AND DESIGN

  • History of gaming and game design
  • Drawing basics and perspective
  • Props and character anatomy
  • Digital painting
  • Game UI/UX design
  • 2D asset design
  • Character design and final polishing
Mastering Tools
PhotoshopXDIllustrator
6 MONTHS02

COMPOSITING AND GAME ASSET CREATION

  • Digital Compositing 1
  • Digital Compositing 2
  • Modelling
  • Environment design and asset creation
Mastering Tools
After EffectsNukeBlender
6 MONTHS03

TEXTURING, RIGGING, AND ANIMATION

  • Texturing
  • Rigging and skinning
  • Advanced rigging
  • Animation
Mastering Tools
BlenderSubstance PainterMixamoUnreal Engine
6 MONTHS04

ADVANCED LIGHTING, PARTICLES, AND ANIMATION

  • Advanced lighting
  • Particle system
  • Basic blueprint creation
  • Advanced animation
Mastering Tools
Unreal EngineNiagaraCascadeParticle SystemAnimationBlueprintSequencer
3 MONTHS05

ADVANCED BLUEPRINT AND PROJECT

  • Advanced Blueprint with assignment
  • Project
Mastering Tools
Unreal Engine
Outcome

Emerging
Student Profile

The certified students emerge as versatile digital artists and technical creators proficient in digital compositing, 3D modelling, rigging, animation, lighting, and real-time engine workflows. They are adept at using industry-standard tools like Adobe After Effects, Blender, Substance Painter, and Unreal Engine, enabling them to craft cinematic visuals, game-ready assets, and interactive experiences. Their skill set encompasses motion graphics, procedural texturing, character rigging, dynamic lighting, particle systems, and blueprint scripting, preparing them for roles in VFX, game design, and immersive media production.