Background
Professional Certification

BLENDER

10 MONTHS

The Blender programme covers a comprehensive range of topics essential for 3D modelling and animation. It starts with fundamental techniques such as creating and transforming mesh objects, utilising modifiers for symmetrical objects, and advanced operations like Boolean operations and UV mapping. Rigging explores character animation and mechanical rigging. Particle systems, dynamics, and simulations are also covered extensively. Additionally, it delves into animation principles, techniques, and tools like keyframing, graph editor, and pose libraries.

Ready to Start?

10 MONTHS01

BLENDER

  • Interface and modelling
  • Unwrap and texture
  • Materials
  • Lighting and rendering
  • Rigging
  • Dynamics and FX
  • Animation
Mastering Tools
Blender
Outcome

Emerging
Student Profile

This programme caters to aspiring 3D artists and animators seeking a comprehensive understanding of Blender's capabilities. It's suitable for beginners looking to grasp fundamental concepts like mesh editing and object manipulation and intermediate users aiming to delve into advanced topics such as rigging, particle systems, lighting, and animation principles. The curriculum provides a well-rounded education in 3D modelling, animation, and rendering techniques, empowering students to create diverse digital content.